Draughtsman-style portrait of Michael Oxborrow with technical measurements and Brass annotations
FIG 01 Human presence / technical observation / 2026

Senior product designer / designing web interfaces since 2006

I stay with the problem until it works.

I make complex products and systems easier to understand, use and maintain. My work connects product thinking, UX, interface design, systems, identity and implementation where those disciplines most need to agree.

Career perspective

Twenty years of connected design practice.

The breadth is useful because the hardest problems rarely stop at one discipline. I can frame the question, design the experience and stay close enough to delivery to protect the reasoning.

2006 2026
20 Years designing web interfaces
  1. 01

    Packt

    Enterprise design-system architecture, component foundations, documentation and front-end implementation.

    View evidence
  2. 02

    TUI

    Product and system work across internal applications, aircraft experiences and service content.

    View evidence
  3. 03

    Chevin Fleet Solutions

    Fleet-management product design, interface modernisation and a scalable identity system.

    View evidence
  4. 04

    Independent practice

    Portfolio systems, identity, information design and a methodology for inspectable design work.

    View evidence

Working principles

Clarity is a chain of decisions.

Useful design makes the reasoning inspectable. It shows what is known, what remains uncertain and how each decision will survive the next handoff.

  1. 01

    Clarify without theatre

    Reduce avoidable complexity without pretending the underlying problem is simpler than it is.

    PROBLEM / LANGUAGE
  2. 02

    Use evidence before certainty

    Separate observed facts, working assumptions and desired outcomes so decisions carry honest authority.

    EVIDENCE / BOUNDARY
  3. 03

    Design systems for people

    Create foundations and patterns that help teams make better decisions rather than simply enforcing uniformity.

    SYSTEM / ADOPTION
  4. 04

    Keep delivery in the room

    Resolve interaction, accessibility, content and implementation constraints while the design can still respond.

    DESIGN / BUILD

Collaboration and implementation

Design and delivery belong in the same conversation.

I am comfortable moving between strategic framing and fine interface detail, then carrying decisions into code or a precise developer handover. Tools can accelerate preparation and validation, but claims, priorities and consequential decisions remain visible and human-owned.

  1. 01
    Frame Problem / people / evidence
  2. 02
    Connect Content / behaviour / system
  3. 03
    Resolve Direction / prototype / authority
  4. 04
    Deliver Build / validate / transfer

ONE CONNECTED LINE OF RESPONSIBILITY

Need senior judgement that stays connected to delivery?

Tell me about the role, product or system and the decision that needs to become clearer.

Start a conversation

I usually respond within two working days.